My artworks
this is just a lazy search for the tag "myart" in my blog, but here you go
Articles
From the sad times when GPortál didn't have a Blog function. Some of these are collected from sites I used to have but abandoned over the years.
Gifs, avatars, etc.
You may use these anywhere, but you're not allowed to edit them or pose as their creator!
They call me "Omen"
Fantasy Sekai // Spinner's End
Awaiting the new dawn
Admin: Omen Drals Design code: LindaDesign Flower icons in the Navigation are by the insanely talented Teekatas Suwannakrua Ugly doodles on the header by my humble self Live since: 2005. július 28. Site interests: Sesshoumaru in the beginning, then anime, then esoterics, and now everything but the kitchen sink (╯°□°)╯︵ ┻━┻ nyitáskor Sesshoumaru, utána animék, utána ezotéria most meg (╯°□°)╯︵ ┻━┻ Nem vagyok nagy design-huszár, így ha el van minden csúszva, elnézést kérek :( My skills at web design are truly shocking, so if everything's all screwed up and mis-aligned, I am eternally sorry :(
Különösebben nem érdekel hol van a határ a személyes bejegyzés és a cikk között, így a "blog" szót csak finoman használnám. ;)
I am not at all concerned as to where is that fine line between a personal blogpost and an actual article, so I would only use the word "blog" to describe this site only lightly. :)
Néha magyarul, sometimes in english. Úgy is a bejegyzéseim java része just a bunch of ramblings and bitching, you're not missing out of bármi érdekfeszítőből.
Gportál is love, gportál is life
I used design doll in hopes to help me sort out my devastatingly obvious shortcomings concerning anatomy. I did the original sketch by myself first, then created the pose in design doll to really see what am I missing all the time, and so far I find it to be incredibly useful as a self-help tool. Highly recommended to fellow artists who are also learning basic anatomy.
I think you doing the first sketch first, and then use design doll as a fact check sort of thing not only results in an anatomically somewhat more accurate illustration but it also helps highlighting where do you lack and need improvement. I think this is very important, because when you just look at references or watch other people speedpaint, you tend to think "oh yeah, I think I can sorta at least do that", but when you get down to it you might get lost in the details and end up botching it - at least I often find myself stumbling on relatively easy things myself because of plain oversight like that.
The flow of my original sketch was absolutely wrong - Harry's spine bended in a way that, while it's absolutely possible to do so, it looked awkward and uncomfortable. His head was positioned alright, but in on itself, it was too big for his body, even for a 10 year old.
His left hand, holding the ice cream was raised way too close to his face, and on second sight, I felt like I made it look like his left arm is somehow touching his torso from elbow all the way up. His right arm looked very stiff, and of course, both hands looked pretty bad (and also stiff) but that was a mistake I was aware of - I spent a good amount of time trying to fix them, but to little success. This is what I've got right now after some self-checking:
(this is supposed to be an illustration for The Vanishing Glass, Harry is in the zoo looking at reptiles):